The Many Incarnations of Mr. Do!

This article, part of a series I call “The Many Incarnations of… ”, a column which will chronicle the different game titles that have been released over the years featuring a central character or theme. Pac-Man is here to provide “color commentary,” and Professor Pac-Man is on hand with interesting tidbits of trivia about each game!

1982
Mr. Do!



From the Flyer: Eating, throwing or crushing… Mr. Do! is very active! Game Instructions: Move Mr. Do with the 4-way lever to make paths and eat cherries. Monsters leave their nest and try to attack Mr. Do. Avoid them or kill them using the power ball or apples. Press the push button to have Mr. Do throw his magic ball to hit the approaching monster. Or Mr. Do can move the apple to squash the monsters for a higher score. When all monsters are out, their nest becomes “a piece of cake”. But watch out! Only if Mr. Do eats the cake, the EXTRA monsters will get into the scene. However, an extra Mr. Do is awarded if all EXTRA monsters are terminated. After all monsters are destroyed or all cherries are eaten, the game proceeds to the next phase. An extra play is awarded if Mr. Do gets the diamond. Here is a challenging and rewarding fun game you’ve been waiting for. Mr. Do offers captivating characters and music, alternatives for extra scoring, simplicity of control, and player-created route scenes requiring various strategies, etc. all in one unique game. For more information on Mr. Do’s proven results in arcades and street locations, contact your distributor today.

Let’s see… cherries, apples and cake - what more could a Pac ask for? Except maybe monsters for desert, but I guess Mr. Do has that covered as well. If you could just lose the crazy outfit and blue hair I think I’d fit right in. Wocka! Wocka!

From the desk of Professor Pac-Man: Mr. Do! is the responsible for launching the “conversion kit” game craze in the U.S. video game industry. 

1983
Mr. Do's Castle




From the Flyer: Mr. Do returns with an all new adventure… Running away or challenging… Mr. Do! is very active. How to play: Operate Mr. Do! to exterminate all the unicorns. After dropping a block by using a hammer, skillfully drop the unicorn into the hole. Then, drop the block onto the unicorn, and you can exterminate it. You call also exterminate the unicorn, by dropping a block onto it while it is walking. Make good use of [skullblock] – [skullblock], and you can wipe out several unicorns at a time. When dropping both [skullblocks], the blocks between them will also drop at the same time. Only Mr. Do! can remove the ladder. If Mr. Do! has been held between the two unicorns, you can let him escape by dropping a block. When three [keys] have been dropped, [the shield] will appear at the highest [doorway]. If you wipe out [the shield], the unicorns will change into [E,X,T,R,A Monsters]. You can exterminate [E,X,T,R,A Monsters] by hammering it or dropping Mr. Do! on it. When it has been wiped out, a flag will be run up on the pole. Another Mr. Do! will appear if you succeed in running up five flags, [E,X,T,R,A Flags] up on the pole. The last unicorn will change and split into the blue unicorns after 30 seconds, then after another 30 seconds the blue unicorns will split into double unicorns. 

I’ve heard of exterminating spiders and termites and hey even exterminating rats, but unicorns? I guess no job is too big or nasty for Mr. Do! Wocka! Wocka!

From the desk of Professor Pac-Man: Playing Tip: You can fall from any height and will not die so jump down through gaps to avoid unicorns.

1984
Mr. Do's Wild Ride




From the Flyer: It’s time to test your skills on the rails of Mr. Do’s WildRide, the exciting new game from Universal, U.S.A. Once again Mr. Do is out to get the goal while dodging perilous runaway coasters and a variety of obstacles on the track. Ladders are placed strategically along the rails to save Mr. Do and speed him along toward the goal – but even the ladders can be dangerous when the coasters speed by! Removing the fruit from the ladders changes the targets at the goal, and removing the E.X.T.R.A. awards another Mr. Do. If you can make the goal when the lucky diamond appears, you are awarded a replay! So try your hand at Mr. Do’s WildRide and feel the excitement of escaping barreling coasters and climbing the coaster rails. It’s an experience you won’t soon forget!

♪ Run, run Mr. Do!
This ride’s not for you
Lives, you’ve used a few
So pleeaassee, run Mr. Do! ♪
Wocka! Wocka!


From the desk of Professor Pac-Man: It is thought that the title 'Mr. Do's Wild Ride' may have been in homage to 'Mr. Toad's Wild Ride', an attraction at Disneyland.

Do! Run Run




From the Flyer: Mr. Do! is back… and better than ever in the new game. Do! Run! Run! You run for your life as you’re pursued around a 3-dimensional playing field. Up and down the stairs you race – just one step ahead of danger. A Sizzling Snake whizzes past and cuts off your escape! Quickly you throw your powerball and run as more snakes approach, rocketing balls of flame. No time to get another powerball. Hurry! Roll the log and let it crush anything in its path. More monsters appear! How will you ever escape?! None-stop action is in store for you in the latest Mr. Do! adventure from Universal. You’ll be breathless each time you play Do! Run! Run!

♪ I saw it in an arcade so I played a few.
the Do! Run Run, the Do! Run Run.
Someboy told me that his name was Do.
the Do! Run Run, the Do! Run Run. ♪
Wocka! Wocka!


From the desk of Professor Pac-Man: Universal decided to release their final Mr. Do! game as a conversion kit only, as the market for dedicated cabinets had declined severely due to the video game crash of 1983. Because it was a full conversion kit that would fit into any cabinet it is pretty rare, and is almost impossible to find.

1996
Neo Mr. Do!




From the Flyer: Taking, throwing or crushing… Mr. Do! is very active!! How to play: To move Mr. Do use the eight-way joystick. To shoot power balls use the [A] button. Terminate all the monsters or chomp all the cherries that appear until they’re gone. Earn bonus points by chomping the cherries in consecutive order. Terminate the monsters by shooting them with “power balls” or by dropping balls on their heads. Beware of monsters – they come out of their nests, and chase you along existing paths on the screen. Monsters can also change shape, allowing them to burrow their own paths toward you. An EXTRA target appears when all of the monsters are out of their nests. Pick up this target to freeze the old monsters dead in their tracks, and bring out EXTRA monsters. Kill all the EXTRA monsters to rack up the letters E, X, T, R, and A. A 1UP item appears. Pick it up to earn an extra Mr. Do. Additional monster termination techniques: Drop a ball that’s not on the path onto a monster’s head by pushing it to the side. Earn extra bonus points by terminating two monsters with one stone – wait until two or more monsters are aligned (one above the other) before “dropping the bomb.” Reach your goal before you are out of time!

Pac-Service Announcement: This is Mr. Do! … This is Mr. Do! on Neo-Geo. Any Questions? Wocka! Wocka!

From the desk of Professor Pac-Man: This game runs on the Neo-Geo MVS but was not released on the Neo-Geo AES home console.

Although Mr. Do! is clearly an arcade classic, when it came to venturing outside those halls Mr. Do! quickly became Mr. Don’t. Wocka! Wocka!

* This article is only a listing of known unique game titles. It does not cover clones of released titles, nor will it list the various platforms the titles have appeared on. It is not meant to be an all-inclusive reference listing, and should be viewed only as the recreational offering it was intended to be. Game descriptions, game titles and registered trademarks mentioned herein are properties of their respective owners.

First Published September 2007